000 00642 a2200289 4500
001 68616
020 _a0-471-12326-952
041 _aeng
080 _a793.7:681.3.06(C++) Hoo
245 _aBuilding a 3D game engine in C++
250 _a
260 _a
260 _bNew York : John Wiley, 1995
260 _c1995
300 _axxv,421 p.
300 _c23.5 cm + 1 disk
490 _a
100 _aHook, Brian
700 _a
650 _a
650 _aC++(Computer program language)
650 _aComputer games
650 _aThree dimensional display systems
650 _aComputer graphics
942 _cBK
942 _2UDC
999 _c53514
_d53514