000 01015nam a2200265Ia 4500
003 OSt
005 20221221101228.0
008 211118s9999 xx 000 0 und d
020 _a978-1-62705-829-2
040 _cIITB
041 _aeng
245 0 _aVirtual crowds : steps toward behavioral realism (e-book)
260 _aSan Rafael
_bMorgan and Claypool /
_bIEEE Press /
_bSpringer
_c2016
440 _aSynthesis lectures on visual computing : computer graphics, animation, computational photography and imaging
_919879
500 _aIEEE Morgan and Claypool Computer and Information Science (CIS) collection
650 0 _923258
_aIntelligent agents (Computer software)
650 0 _91645
_aComputer graphics
650 0 _923399
_aCrowd simulation
650 0 _99355
_aComputer animation
650 0 _925084
_aNavigation
650 0 _925127
_aDigital storytelling
700 _aKapadia, Mubbasir... [et al.]
_eAuthor
_922551
856 _uhttps://ieeexplore.ieee.org/document/7347033
942 _cEB
_2udc
999 _c278662
_d278662