000 | 00715 a2200229 4500 | ||
---|---|---|---|
999 |
_c275042 _d275042 |
||
003 | OSt | ||
005 | 20210814011039.0 | ||
008 | 190729b xxu||||| |||| 00| 0 eng d | ||
020 | _a978-1-4987-4673-1 | ||
040 | _cIITB | ||
041 | _aeng | ||
080 |
_a793.7:681.3 _bGam |
||
245 | _aGame audio programming : principles and practices | ||
260 |
_bCRC Press/Taylor and Francis _c2017 _aBoca Raton |
||
300 |
_axxii,312 p. _c24 cm |
||
650 |
_aComputer games _xProgramming _99110 |
||
650 |
_aComputer sound processing _910075 |
||
650 |
_aComputer game music _910076 |
||
650 |
_aSound _xRecording and reproducing _xDigital techniques _910077 |
||
700 |
_aSomberg, Guy _eEditor _910078 |
||
942 |
_2udc _cBK |