000 | 01108 a2200277 4500 | ||
---|---|---|---|
001 | 326805 | ||
003 | OSt | ||
005 | 20240904154532.0 | ||
008 | 240904b |||||||| |||| 00| 0 eng d | ||
020 | _a978-3-642-23834-5 | ||
040 | _cIITB | ||
041 | _aeng | ||
245 | _aSerious games development and applications : second international conference : proceedings, SGDA, Lisbon, Portugal, Sept. 19-20, 2011 (e-book) | ||
260 |
_aBerlin _bSpringer _c2011 |
||
440 |
_922935 _aLecture Notes in Computer Science (LNCS) _vv.6944 |
||
440 |
_945000 _aLNCS Sublibrary : SL 6 – Image processing, computer vision, pattern recognition, and graphics |
||
650 | 0 |
_aComputer science and engineering _97673 |
|
650 | 0 |
_aInteractive multimedia _vCongresses _97193 |
|
650 | 0 |
_aEducational games _vCongresses _952386 |
|
650 | 0 |
_aComputer games _vCongresses _952383 |
|
700 |
_aMa, Minhua _eEditor _958386 |
||
700 |
_aOliveira, Manuel Fradinho _eEditor _958387 |
||
700 |
_aPereira, Joao Madeiras _eEditor _958388 |
||
856 | _uhttps://link.springer.com/book/10.1007/978-3-642-23834-5 | ||
942 |
_cEB _2udc |
||
999 |
_c169763 _d169763 |