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Game theory : a classical introduction, mathematical games, and the tournament (e-book)

by McEachern, Andrew [Author] | Ashlock, Daniel [Author].

Series: Synthesis lectures on games and computational intelligenceMaterial type: Text Text; Format: print ; Literary form: Not fiction Language: English Publication details: San Rafael Morgan and Claypool / IEEE Press / Springer 2017Online access: Click here to access online Availability: Items available for reference: Online (1) .

On the design of game-playing agents (e-book)

by Kim, Eun-Youn [Author] | Ashlock, Daniel [Author].

Series: Synthesis lectures on games and computational intelligenceMaterial type: Text Text; Format: print ; Literary form: Not fiction Language: English Publication details: San Rafael Morgan and Claypool / IEEE Press / Springer 2017Online access: Click here to access online Availability: Items available for reference: Online (1) .

Exploring representation in evolutionary level design (e-book)

by Ashlock, Daniel [Author].

Series: Synthesis lectures on games and computational intelligenceMaterial type: Text Text; Format: print ; Literary form: Not fiction Language: English Publication details: San Rafael Morgan and Claypool / IEEE Press / Springer 2018Online access: Click here to access online Availability: Items available for reference: Online (1) .

On the study of human cooperation via computer simulation : why existing computer models fail to tell us much of anything (e-book)

by Greenwood, Garrison W [Author].

Series: Synthesis lectures on games and computational intelligenceMaterial type: Text Text; Format: print ; Literary form: Not fiction Language: English Publication details: San Rafael Morgan and Claypool / IEEE Press / Springer 2019Online access: Click here to access online Availability: Items available for reference: Online (1) .

Affordance theory in game design : a guide toward understanding players (e-book)

by Aslam, Hamna [Author] | Brown, Joseph Alexander [Author].

Series: Synthesis lectures on games and computational intelligenceMaterial type: Text Text; Format: print ; Literary form: Not fiction Language: English Publication details: San Rafael Morgan and Claypool / IEEE Press / Springer 2020Online access: Click here to access online Availability: Items available for reference: Online (1) .

General video game artificial intelligence (e-book)

by Liebana, Diego Perez… [et al.] [Author].

Series: Synthesis lectures on games and computational intelligenceMaterial type: Text Text; Format: print ; Literary form: Not fiction Language: English Publication details: San Rafael Morgan and Claypool / IEEE Press / Springer 2020Online access: Click here to access online Availability: Items available for reference: Online (1) .

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