Ray shooting, depth orders and hidden surface removal
de Berg, Mark
Ray shooting, depth orders and hidden surface removal - - Berlin Springer-Verlag 1993 - x,201 p. 23 cm - Lecture notes in computer science ; v.703 .
3-540-57020-92
Computer graphics
Computational geometry
621.385.832:681.3 deB
Ray shooting, depth orders and hidden surface removal - - Berlin Springer-Verlag 1993 - x,201 p. 23 cm - Lecture notes in computer science ; v.703 .
3-540-57020-92
Computer graphics
Computational geometry
621.385.832:681.3 deB