General video game artificial intelligence (e-book)
General video game artificial intelligence (e-book)
- San Rafael Morgan and Claypool / IEEE Press / Springer 2020
- Synthesis lectures on games and computational intelligence .
IEEE Morgan and Claypool Computer and Information Science (CIS) collection
978-1-68173-645-7
Computer games
Video games--Design
Artificial Intelligence (AI)
Reinforcement learning
Procedural content generation
IEEE Morgan and Claypool Computer and Information Science (CIS) collection
978-1-68173-645-7
Computer games
Video games--Design
Artificial Intelligence (AI)
Reinforcement learning
Procedural content generation