General video game artificial intelligence (e-book)

General video game artificial intelligence (e-book) - San Rafael Morgan and Claypool / IEEE Press / Springer 2020 - Synthesis lectures on games and computational intelligence .

IEEE Morgan and Claypool Computer and Information Science (CIS) collection

978-1-68173-645-7


Computer games
Video games--Design
Artificial Intelligence (AI)
Reinforcement learning
Procedural content generation

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